white plumeria

Ten Step Project
Development Process

Bena Kallick * Patrick Laherty * Ed Murphy * John Schiller * Don Zundel

white plumeria

1. Establish criteria and assessment methods for assignment

Clarify content and standards to be addressed
Set skills to be applied
Assign process(es) to be demonstrated
State methods and measures for assessment

2. Guide learners in a process to determine project focus and audience.

Generate Ideas:

-Brainstorm (list,web, grid ideas related to topic, accept all contributions, ask for clarification)
-Categorize / classify
-Look for associations / links
-Look for likenesses/differences
-Draw out themes
-Ask questions
-Determine key question(s) - list questions related to topic, develop an “essential question” worthy of being researched

Determine type of project:

-Presentation - linear (sequential), interactive (allows choices or branching)
-Activity Structure - (student based), research, information and resource access, processing and publishing
-Public Service Announcements - video, stills, full motion
-School features and documentaries
-Plays, dramatizations
-Audio - oral history, radio program

Identify technology resources:

-Audio recorders
-Cameras (camcorder, digital still and movie)
-CD-ROM, DVD, Laserdisc
-Scanner
-Computer software (word processor, spreadsheet, database, multimedia authoring, image editing, web page authoring, animation)
-Web resources, on-line projects, images, sound, text or e-mail exchanges

Identify audience for the work:

*Peers *Instructor *Parents *Community

3. Coach learners to write three paragrph proposal

1. Paragraph one - state the essential question
2. Paragraph two - discuss the focus of the work (what, who, will be addressed?)
    -Subject
    -Audience
    -Type of project (i.e. student activity, linear or interactive, web, etc...)
3. Paragraph three - describe necessary resources to do the work (how will the work be done?)
    -Hardware and Software
    -Kinds of resources needed (images/pictures, sounds, text, etc...)

4. Review project proposals

Discuss with project team/developer:

-The proposal’s relation to the assignment
-The feasibility of the proposal
-The relevance of the proposal to the essential question

Help the team discuss:

-The skills, time and resources needed to carry out the proposal
-Priorities in doing the work

5. Share project proposals

Groups share project proposals

Total group responds:
- “What did you like about what you just heard?”
- ”Do you have any suggestions for the team to consider?”

Teams decide whether or not to revise proposal based on input of the group

6. Learners develop storyboards, script or outline

Index cards, post-its, paper or chart pads are used to organize and sequence the project
Task roles and responsibilities clarified by team members

7. Teams get approval for storyboards, script or outline

Storyboard, scripts, outlines are reviewed with team members
Resources, instruction are provided as needed

8. Learners engage in project work

Every member is a teacher and learner

9. Premier/Demonstrate projects

10. Assess projects

Feedback should be constructive, specific, respectful, engaging individual team members, the audience and instructor(s)

Review characteristics of effective critique

Responsibilities of:

-Learner (identify own learning, communicate their learning to others)
-Audience (give feedback on what they see, tell what they learned)
-Instructor (give feedback, offer critique for growth)

Getting Audience Feedback “What did you learn from this presentation/project?”

-Be specific as possible
-Provide info to learners about what they did that was effective (how did it engage you, what content, strategies, insights came to you?)

Getting Learner Feedback “What did you learn doing this project?”

-Subject matter content
-Technical skills
-Planning, organization, implementation
-Personal insights (learning about your own learning)

Giving Instructor Feedback

-Ask clarifying questions (can you tell me more about...?
-Make sure learners understand and achieve purpose of project
-Ask questions, give feedback that promotes growth (what if...?, in your next project...)